Showing posts with label Bash Day. Show all posts
Showing posts with label Bash Day. Show all posts

Saturday, 4 April 2026

Come to BBB Bash Day 2026!

Treat yourself to a wonderful wargaming weekend in Sheffield: come to the BBB Bash Day on Saturday 27 June, then go to the fabulous Joy of Six show on Sunday 28 June!

The Bloody Big Battles "Bash Day" convention has established itself as a very special annual event. (See reports of previous ones here.) It is entirely about entertaining and engaging participation games. Like-minded wargamers come together to share the love of recreating big historical 19th-century battles in their entirety and fighting them to an exciting conclusion.

Joy of Six showcases 6mm figures and highlights the value of smaller scales for fighting big battles. There is always superb craftsmanship on display. BBB participation games have become a regular feature of JoS as well.

If you're interested in coming along to Bash Day, here are the details. If you let us know in advance which games you'd like to play, that will help us schedule them to fit you in. Please tell our local organiser, Tom Davis, at: kingofchainmail@googlemail.com

Location:
Crookes Social Club, Mulehouse Road, S10 1TD, Crookes, Sheffield.
 
Timing:
Saturday 27 June 2026
GM access from ~08:30
Player access from 10:00
Kick-off ~10:30.
Endex ~17:00 (can go later if we want).
 
Travel:
Lots of local parking available.
Also on a main bus route.
 
Food:
Tom will lay on a picnic, accommodating various dietary needs.
CSC has a full bar that opens around midday.
Lots of cafes and eateries 5 minutes away on Crookes High St.
We will plan post-battle drinks/meal for those interested.
 
Games:
There will be a mix of classic favourite wars/battles and less well known ones, including:
- Napoleonic: Waterloo
- Hungarian War of Independence 1848: Kapolna
- First Schleswig-Holstein War: Isted (small game to run twice)
- Crimean War: The Alma
- Risorgimento 1859: Montebello (very quick reserve game)
- American Civil War: Pea Ridge
- Franco-Prussian War: Coulmiers (small game to run twice)
(list updated 23 May)

The larger games will be played once over a leisurely 6 hours or so (including lunchbreak);
smaller ones will be played twice, so some players will be able to get two different games in;
if you can only attend for part of the day, don't worry, come along anyway and we will include you.
 
Cost:
We will charge £10 to cover the venue and the picnic rations.
 
Sponsors:

Our good friends at Pendraken have generously offered to sponsor Bash Day by donating some figures or discount vouchers, which we will pass on to deserving participants. Pendraken 10mm is another excellent small scale for big battles. Start your new 10mm army today!

Monday, 30 June 2025

Bash Day goes West! BBB Bash Day VI

The Bloody Big BATTLES! convoy rumbles on. For the sixth incarnation of our annual BBB mini-convention, "Bash Day", we parked our wagons and la(a)gered up at a charming pub in the West Country, the Tudor Arms at Slimbridge.

Photo taken from the pub website

We chose this location because it is Alan Millicheap's home turf. Alan has been a staunch friend of BBB since its early days. As well as creating scenarios and posting nice game reports on his Two Marshals blog, he has done our community great service by establishing the BBB Facebook page, which now has 1,200 members. It was therefore really nice to recognise his contribution by having him host BBB Bash Day VI, ably assisted by Bruce who handled all the logistics of arranging games and booking in players, etc.

This was a little more out of the way than previous Bash Days. Nonetheless, 15 or so of us convened for a day's gaming. Nobody crossed the Atlantic for it this time, but some of our intrepid gamers did undertake a six-hour round trip to join us. This, plus the fact that they and most of the rest were repeat attendees, is already a tribute to Bash Day's status as a High Quality Gaming Experience.

The high quality started with the venue. We had the use of the pub's skittle alley, a spacious function room that had no trouble accommodating us around four game tables. As well as the obvious advantage of access to beverages all day, it served very decent victuals for lunch, and even provided lodging for some of our party who made a weekend of it.

The high quality continued with the four games. These provided a mix of the classic and the obscure; the massive battle and the small skirmish; the intense clash and the multi-day operation; gorgeous 28mm and mass-effect 10mm and 6mm. Specifically:
- Magenta (1859): French vs Austrians in the 2nd Italian War of Independence;
- Chattanooga (1863): the besieged Union army breaks out to storm Confederate siege lines on Lookout Mountain and then Missionary Ridge;
- Spicheren (1870): one of the opening engagements of the Franco-Prussian War;
- 'Ndondakusuka (1856): 2nd Zulu Civil War. (No, I hadn't heard of it either.) Zulus vs Zulus in a battle where the real winners were the crocodiles.

To give readers a break from my non-descript Midlands accent, I invited our gamemasters to provide the following brief reports.

===

Magenta (1859) - report by Rodge

On Al Millicheap’s beautiful purpose-made terrain we played Chris’s Magenta scenario.

It’s a very good scenario and to stand a fighting chance the Austrian passive, fragile, trained and raw troops need the mainly veteran, aggressive French to throw iffy dice; they didn’t.

The Austrians conceded turn 8 (of 9) with 2 of the 3 objectives taken and Magenta about to fall.

Alan's lovely Pendraken 10mm armies.
Not sure how wise it is to keep the French and the Austrians in the same box ...

The French in the foreground are trying to force their way across the Austrian-held canal. To make things easier, half the French force has outflanked the Austrian line and is pouring down from the left. Can they take the two main bridges and the town of Magenta (top centre)?

Austrian columns wind ponderously across the Italian plain.
Will they stiffen the line enough and in time to repel the French onslaught?
So good to see Alan's custom terrain for this battle in action again.

Elite French troops converge on the Austrians defending the vital bridges at Pontenuovo.

View from the Austrian side as the French assault goes in.




===


Chattanooga (1863) - report by GM Crispin

This was the third outing of this scenario. A large Union army has 2 days (9 turns and a night interval) to clear the heights surrounding Chattanooga of the smaller dug-in Confederate forces. On the previous two games (one a draw, one Rebel win) the Union army had managed to clear Lookout Mountain but struggled to make much impact on the long Missionary Ridge.

This time, the Union army (Chris and Anton) got off to a good start. Grant (Anton) stormed Lookout Mountain with 3 divisions and destroyed the defending Rebel unit by turn 5. On the other side of the battlefield Sherman(Chris)  led a 5 division attack on Tunnel Hill which by Turn 6 had effectively shot away Cleburn’s veteran divisions defending it. By Turn 6, when the 4 remaining Union divisions were released for their final assault, things were looking good for the Union with 5 objectives  - (enough for a draw) in the bag – they just needed to take 2 more VPs for a win……..The Confederates were, however, not so easily cowed. They continued to fight on tenaciously: Bragg (Bruce) rushed reinforcements to the North and East of Missionary Ridge to stubbornly repulse the advancing Union army in its track. Similarly in the centre of the battlefield, to the south of Chattanooga, David ably defended the Rossville Gap road exit, denying it to the Union army. So, by the game end on turn 9, with no more VP gained by the Union, a hard-fought draw was agreed!

Initial dispositions. Lookout Mountain is bottom left (Union assault force just out of shot to the left of it). Union main body holds Chattanooga in the centre, mostly not released until mid-battle. Sherman's force in the woods upper right is about to advance against the top end of Missionary Ridge. The coffee is an Americano, obviously. 

No blow-by-blow photo report this time. Let's take you almost to the end. Left of pic: Sherman has taken Billy Goat Hill at the extreme end of Missionary Ridge but been unable to advance any further. The Confederate division in the woods upper right will be driven back Spent, but the Union will run out of time to take the road junction objective (white counter by table edge upper right) or exploit onto Missionary Ridge.


===

Spicheren (1870) - report by GM Dave W

Our BBB big bash days are becoming a popular semi-regular event. Our latest adventure down to Sunny Gloucestershire proved no exception.

Choice of game for me was an early Franco-Prussian War sensation, Spicheren. Three players had chosen to participate in my game: Shaun, and husband and wife team, Bob and Sarah.

I arrived in plenty of time and got the game set up. Lesson no. 1: don’t choose a complicated terrain-heavy game in future!!

Initial set-up. The first Prussians have appeared bottom left of pic, ready to advance and seize as many white objective counters as they can.

The original idea was that Shaun would play the French while Bob and Sarah could scheme between them to pull off a Prussian victory. Shaun arrived 1st and as we were setting up chatting, I gave him a Prussian command and decided to split the happy couple up.

Bob was now the French commander, Frossard, and deployed his command accordingly. Shaun took the initial Prussian forces and the game commenced with some heavy aggressive Prussian attacks towards the two objectives in the Pfaffen woods and on the Rotherberg. These were manfully defended by the French, who were able to push the assaults back several times during Turns 1-3.

While this was happening, Sarah brought on the Turn 2 Prussians and started a steady methodical advance down the road towards Forbach. Shaun finally took his first two objectives by Turn 4 and had also manoeuvred his two-stand cavalry unit behind the French troops who were conducting a fighting withdrawal towards Spicheren itself.

By the end of Turn 4 the Prussian pressure was mounting, driving the French front line back out of Spicheren and causing Bob some concerns as more of his units became Spent. Sarah continued her drive down the road and had made the decision to bring on the Prussian 26th Bde on Turn 6, effectively in the rear of the French holding Forbach. At the midway point in the game it looked like the Prussians had it in the bag.

However, Bob retook and then lost Spicheren on Turns 5 and 6. Both sides' cavalry forces fought a series of assaults that resulted in both sides losing one base and fighting again - wipeout!!

On Turn 7, everything was ready for the stage-managed Prussian assaults on Forbach and Wendel, game over. However, the dice gods decided otherwise. The attack on Forbach rolled low on the manoeuvre roll and failed to close and the assault on Wendel was repulsed.

On Turn 8, the Prussians put everything against Wendel and finally got in. Prussian victory! - or was it? French phase, Turn 8: Bob stepped up to the challenge and his remaining 2-stand, Spent French infantry unit, within range of Spicheren, got back into it and withstood the Prussian defensive fire.  Outstanding. In true BBB fashion, a well deserved draw.

Such fun. Running games can be just as enjoyable as taking part, watching the game unfold and how the players interact. Looking forward to the next one.

The French confront the apparently inexorable Prussian advance on Stiring Wendel.

===



'Ndondakusuka (1856) - report by GM Bruce

Our fourth game was 'Ndondakusuka 1856, the bloodiest battle in Zulu history and the culmination of the Second Zulu Civil War. Prince Ceteswayo and his uSuthu faction fight to the death against Prince Mbuyazi and his iziGqoza for the right to be recognised as heir to King Mpande. This was an unusual BBB battle, as there was only one unit with firepower on the table, the adventurer John Dunn and his 200 rifle-armed African mercenaries. This meant an awful lot of Assaults, as Zulus went assegai to assegai in brutal combat, with casualties to match. Our uSuthu, Bob, Sarah & Anton launched their attack up the steep ridge in the middle in the pictures against the thin line of Crispin & Dave's iziGqoza, in an attempt to reach the civilians and cattle behind before they fled. Note the crocodile patrolling the far River Thukela in search of victims...

Initial set-up, viewed from behind the uSuthu start line. iziGqoza hold the opposite ridge line, cattle and civilians behind their right horn, John Dunn and his men anchoring their left. Note the salubrious surroundings of the Tudor Arms venue: pot plants, leather chairs and funky radiators.

Close-up of the cattle and civilians behind the iziGqoza line. 

The uSuthu attack sets off.

uSuthu breakthrough on the right pushes back Dunn's marksmen but is at the wrong end of the line to worry the civilians and cattle in the distance. All 28mm figures and terrain from Bruce's collection.
Mostly from Warlord; personalities from Empress; African rifles from North Star.

As the original players could not make it on the day, we played 'Ndondakusuka as a bonus in the afternoon, after the other games were finished. We got to Turn 8 out of 9, in an hour or so of manic combat, with the uSuthu having managed not quite enough slaughtering to win, so we called it a draw.

===



These were certainly impressive games. Most of all, though, I continue to be impressed by the good people who come to Bash Day. One participant said to me that this is a function of the nature of the rules and of the historical scenarios: Bash Day attracts smart and knowledgeable players who are interested in history and in exploring historical battles together, in a spirit of collaboration and shared enjoyment. Certainly that was the case (again) at Bash Day VI. My thanks and congratulations to Alan, Bruce, and all our GMs and players for their good company and an all-round excellent day.


Next Bash Day (for there surely will be another) is under discussion and we have some possible venues in mind already. However, if any of you out there would like to host one yourselves, please do get in touch.







Thursday, 23 May 2024

An Unabashed Success! BBB Bash Day V

On 19 May 2024, some 25+ likeminded souls gathered in Daventry UK to share the love for big nineteenth-century battles. Yes! It was the fifth "Bloody Big Battles!" convention, "Bash Day V".

The first three were held at the home of the Oxford Wargames Society, Wolvercote village hall. Last year, Bash Day headed north for the first time to Leeds. (Report here.) This time, we found an accessible Midlands location in the excellent Battlefield Hobbies wargames store.

Because it is entirely about participation, Bash Day takes quite a lot of administrative effort to ensure we have the right number of games for the number of players expected, and then to assign players to the games they want to play. Mark J did a tremendous job of organising all this, liaising with the venue, keeping gamemasters and players informed at every stage, and adapting when (inevitably) one GM and a couple of players dropped out. In the end, it worked out virtually perfectly: all the games had a suitable number of players and everyone got their two games in (one in the morning, one in the afternoon).

The games were all 19th-century actions from a variety of conflicts:

Hanau (1813), from the forthcoming "Napoleon's Bloody Big BATTLES!" scenario book;

Mudki (1845), from the "Bloody Big Battles in INDIA!" scenario book;

The Alma and Balaclava (1854) (beautiful Crimean War games by Matt Bradley of "Pushing Tin" blog fame);

Brandy Station (1863), largest cavalry battle of the ACW;

Mars-la-Tour (1870), one of the biggest battles of the "imperial phase" of the Franco-Prussian War, a scenario from the BBB rulebook;

Champigny/Villiers (1870), when >50,000 men sortied from Paris during the "republican phase" of the Franco-Prussian War, complete with forts, railway guns and a river gunboat;

Isandlwana (1879), the Zulu War game in 28mm that was so popular at the Colours show so popular at the Colours show last year.


Mustering the troops! Set-up phase, circa 9am. Clockwise from foreground: Brandy Station; Isandlwana; Balaclava; the Alma (top left); Mudki (with players); Mars-la-Tour; Champigny/Villiers (top right); Hanau (centre). Photo courtesy of Mark Jarvis.

These games nicely illustrate how BBB can cope equally well with small actions of a few thousand, like Isandlwana, and with massive battles with 100,000+ men on the field, and can still resolve them in an afternoon. The scales on display varied as well, with 6mm, 10mm and 28mm forces in action. Lots of fine craftsmanship was on show: beautiful armies, gorgeous terrain, not to mention cleverly designed scenarios to create nail-biting finishes.

A bleak, wintry scene outside Paris in 1870. Dense columns of French national guards file out between the Paris forts to attack the German siege lines around Champigny and Villiers. Battlemat and armies from Crispin's collection. The forts are mine, from Peter Pig's ACW riverine range. Nowadays these forts are surrounded by urban Paris, of course. I believe one of them is the headquarters of the Foreign Legion; another hosts a wargames club - must visit some time! Photo courtesy of Mark Jarvis.

The players were a varied and high-calibre lot as well. I have sat across the wargame table from a few numpties in my time, but there were none such here. The clientele that BBB attracts seem universally to be nice smart folks who approach the game in a spirit of historical inquiry and good fellowship. Consequently we had a great crowd. Some were veterans of previous Bash Days; others were experienced BBB players attending for the first time; and then there were the totally new recruits who'd never even played BBB before. Some I had met before in person, others I knew 'virtually' from chatting on wargames forums. We doubled our previous record for female gamers attending (nice to see you, Sarah H and Sarah J!) and the teenage generation was present as well (well played, Will!). Special honourable mention goes to our US participant, Jeff, who arranged his UK holiday so that he could join us in Daventry. It was great to meet so many good people and kindred spirits. Half of us went for a post-battle curry - a precious tradition, as it is always nice to have a social as well as the dice-rolling.

Huge thanks to everyone who made this fantastic day possible: to Battlefield Hobbies for hosting; to the gamemasters for laying on such great games; to all the players, some of whom travelled a long way, for making the trek and for participating in such excellent spirit; and especially to Mark J for all his hard work to make it happen and running it so smoothly.

Before we'd even finished our curry, the guys were already talking about planning the next Bash Day. Date, venue and format to be confirmed, but rest assured it will happen. Bash On!



Thursday, 7 March 2024

BBB Bash Day V, Daventry, Sunday 19 May 2024

The Bloody Big Battles Bash Day has established itself as a highly entertaining wargames convention for veterans and new recruits alike. Come to Bash Day V at Battlefield Hobbies in Daventry on Sunday 19 May and find out for yourself!

There is no need to know the rules, just dive in and enjoy the historical battles on offer. While BBB games have clear objectives and victory conditions, this is not a tournament but an opportunity to discover history, banter with like-minded souls, and revel in the (mis)fortunes of war. BBB is easy to pick up and the games will be multi-player, so you will have experienced gamemasters and fellow players to assist you.  The rules won't get in the way of your tactics!

There will be time for you to play at least two in the day, maybe even three, and discover how a single ruleset opens up so many different gaming possibilities. Games available will probably include, among others:

Napoleonic: Hanau. (From the forthcoming book of scenarios for the Emperor Napoleon's battles.) BBB lets you fight even the hugest, such as Borodino or Bautzen, in just 3 or 4 hours. Feel the thrill as you shift whole corps from sector to sector and enjoy the ebb and flow as titanic armies slug it out!

Sikh Wars: Mudki. Still Napoleonic weaponry but with a very different flavour. The asymmetric nature of these battles - small but high-quality British and EIC forces against less well-trained but more numerous opponents with lots of cavalry - produces truly fascinating tactical challenges!

Crimean War: The Alma and Balaclava. Famous battles recreated as two gorgeous games by Matt Bradley. A rare chance to see his outstanding work in the flesh, as displayed on his 'Pushing Tin' blog.

(possibly) 2nd Italian War of Independence: Montebello (1859). Small 'training game', tremendous fun, pitting ponderous raw passive Austrians against outnumbered but aggressive French in a clever tactical puzzle.

(possibly) Austro-Prussian War: Langensalza (1866). Another fun tactical puzzle / training game, this time with Prussians fighting a delaying action against the Hanoverian army.

American Civil War: Brandy Station, the largest cavalry battle of the ACW. Tons of movement and action all over the pitch!

Franco-Prussian War: we will have not just one but two FPW games.  From the Imperial phase of the war, Mars-la-Tour, as Bazaine's army tries to escape west from Metz while the Germans rush up to cut him off. Play outnumbered, beleaguered Germans or passive, indecisive French! Then the republican phase will be represented by Champigny / Villiers, the largest French sortie from besieged Paris - featuring forts, gunboats and railway guns!

Zulu War: Isandlwana! A battle that needs little introduction. This game shows off Bruce's gorgeous 28mm figures and went down a storm as a participation game at Colours last year!

Spion Kop (2nd Boer War). Another famous battle brought to life on the tabletop. Can the outnumbered Boers hold off the imperial juggernaut?


Details of venue, timings, etc:

When: Sunday 19 May. 09:00-17:00 (games start ~09:30+). Whenever you turn up and however short or long a stay you can manage, we will do our best to fit you in.

Where: Battlefield Hobbies, South March, Daventry, Northants NN11 4PH.

How: turn up on the day, or (better) sign up in advance via the Battlefield Hobbies website (tab through the Events list to May) and pay £7. Spaces are limited and half have gone already (per 7 March). Book early to improve your chances of playing your preferred games.

Who: to express interest or ask questions, contact us at bbb.bashday @ gmail.com .

Read about previous Bash Days to get the flavour here.


Monday, 10 July 2023

Bash Day IV brief report (Leeds 2023)

Pre-COVID we ran three Bloody Big Battles 'Bash Day!' conventions in 2016, 2017 and 2019. I see all three reports mention 'by popular demand' and 'convivial' and I see no reason to break with tradition now. Hence: by popular demand, we were all set to run Bash Day IV in 2020 when plague struck and cancelled everything.

By the time normality returned, our BD IV organiser, Colin, had emigrated to Yorkshire and become a member of Leeds Wargames Club. LWC is blessed with its own large premises, Hicks Hall, thanks to the generosity of the late Brian Hicks. LWC kindly let us have the use of the hall to take Bash Day oop north and away from Oxford for the first time.

Colin has put a full report with plenty of pretty pictures on his own blog here, so I will try to avoid duplicating his comments in making my own. Do read his as well.

Numbers were smaller than the previous events in Oxford, as distance made it unfeasible for quite a few regulars to attend, but BBB is about quality rather than quantity and we met some high-quality people for the first time. I'm only sorry I didn't get to chat to everyone as much as I'd have liked.

The Union V and XII Corps massed at the Chancellorsville crossroads, nestled in the heart of Virginia's famous rubberised horsehair woods. Battlemat and armies generously loaned by their creator, Crispin (much appreciated, thank you). Chancellor House also hand-crafted by Crispin. I don't usually bother with unit labels but I made the effort for Bash Day and they did help, especially the highlighted text to note distinctive unit attributes (yellow and green to show XII Cps is Fragile and Raw etc).

I ran my Chancellorsville ACW scenario, of which I'm rather proud, and it did not disappoint. On Day 1 everything that could go wrong for the Confederates did go wrong and they looked likely to be steamrollered. On Day 2 they turned it round completely, defeated a well-choreographed Union punch in the center, counter-attacked, smashed several Union corps and turned ignominious defeat into emphatic victory. I have to pay tribute to CSA C-in-C Ian for cheerfully laughing in the face of adversity, and also to his US opponents Guy and Stephen for equally cheerfully accepting their eventual defeat.

In the afternoon I got to play alongside Tom and against Guy in Matt Bradley's 2nd Manassas scenario, kindly run by Tim Carne - a good tough scrap, recommended. (Scenario is in the 1861 folder of the BBB group files.)

With the prior approval of Pete Berry at Baccus, we had scheduled Bash Day to happen the day before Baccus's Joy of Six show in Sheffield. The idea was that the prospect of the two events would attract more people to make the trip to Yorkshire and attend both. That may have worked in one or two cases; it may also have deterred some local gamers who could manage one wargames day in a weekend but not two. I've no idea what the net effect was really, but at least it meant we could go to JoS ourselves and have a convivial time there as well. (See what I did there?)

All told it was a thoroughly successful and enjoyable weekend. We met a lot of good people, entertained and inspired some new players sufficiently to invest in the BBB rules, caught up with some old friends, and generally had a great time. The guys are already talking about planning Bash Day V!

Update: Bash Day V will be held at Battlefield Hobbies, Daventry, on Sunday 19 May. Details here.

=/=

Sunday's entertainment at Joy of Six. Ian and the Deesside wargamers (IIRC) laid on this beautiful game of the German invasion of Leros in 1943. Cleverly streamlined rules for convention play produced a fast and close game in which the brilliant defence Mark and I planned was narrowly overcome by jammy German dice. (That's my story anyway.) Many thanks to our good hosts and our gallant opponents.

=/=

Finally, a propos of nothing, a different recent outing:
If you are ever in central Birmingham (UK) and fancy a WWI-themed lunch of superior pub grub, you could do worse than 'The Old Contemptibles'.









Saturday, 4 February 2023

BBB Bash Day IV - Leeds, 1 July 2023

BBB BASH DAY IS BACK! 

The fourth Bloody Big Battles* BASH DAY will be held in Leeds on Saturday, 1 July. This is deliberately planned to be in conjunction with the Joy of Six** show run by Baccus in Sheffield on Sunday, 2 July. (Our thanks to Peter at Baccus for his kind blessing for this plan, and to Leeds Wargames Club*** for making their fine premises available.)

The format is entirely participation games based on historical battles and using the Bloody Big Battles (BBB) rules. For the best chance of playing the game that interests you most, please sign up in advance. However, we will do our best to accommodate walk-in participants on the day. For an idea of what to expect, see reports of Bash Day I, Bash Day II and Bash Day III.

Games offered will include Napoleonic, American Civil War, Franco-Prussian War, Sikh Wars, and other C18 or C19 conflicts. The intention is that players should be able to play an entire game in the morning and/or another entire game in the afternoon. A post-battle team curry is also on the agenda. I will try to keep the list here up to date. Planned games [updated per 15 May 2023] include:

- Napoleonic (Aspern-Essling and another 1813/1814 battle TBC)

- Second Sikh War (Gujrat)

- American Civil War (2nd Manassas and Chancellorsville)

- Austro-Prussian War (Kissingen - Bavarians vs Prussians)

- Franco-Prussian War (Sedan)

- Zulu War (Nyezane or Isandhlwana)

- and maybe a BBB Q&A/discussion session over lunch.

Invitations have been sent to our existing list of potential gamemasters, but we welcome proposals from others interested in running games at Bash Day IV.

Go on, treat yourself to a wargaming weekend in Yorkshire - come to BBB Bash Day IV and Joy of Six on 1-2 July!

Colin & Chris

Bleeding Big Bash Day Team

Contact us Colin on:

bbb.bashday@gmail.com

or by PM on Facebook, write a message on the bloody big battles io group (see below) or put a comment on this BBB or Colin the wargamer blog.

 

Eye Candy

Here are some pictures taken at previous bash days and of other BBB games. Thanks to Matt Bradley, Crispin Matson, Alan Millicheap, Chris Pringle and Colin Wilcock for their kind permission to use these.

 







 

Links:

 

*Bloody Big Battles

http://bloodybigbattles.blogspot.com/

https://groups.io/g/bloodybigbattles

 

**Joy of Six announcement

https://www.baccus6mm.com/news/09-01-2023/TheJoyofSix2023/

 

***Leeds Wargames Club

https://leedswargamesclub.com/

https://www.facebook.com/LeedsWargamesClub/

 

 

OWS website

https://www.oxfordwargamessociety.org.uk/

 

Practical information:

Venue address

Leeds Wargames Club - Hicks Hall, 60 Bankfield Terrace, Burley, Leeds LS4 2JR

 

Timings

Date – 1st  July 2023 - 09.00 - 17.00

 

Parking

It’s a residential area, so free, but there’s a lot of housing, so expect to spend a few minutes finding a space and walking to the club.

 

Tea & coffee will be provided but please bring your own lunch.

 

Other details will be added in due course – watch this space!

 

 

 

 

Monday, 12 September 2022

Colours 2022 - it's about the people

One of the things many of us wargamers have missed over the last three years has been gathering at conventions. My excursion to Joy of Six in July was my first show since 2019. Pre-pandemic, the annual Colours wargames convention in Newbury was an important fixture in my calendar. I was therefore happy to see it return this year - doubly so that the organisers took the smart decision to throw the doors open and make entry free to ensure a good turnout for the traders. A huge thank you to all involved in making Colours happen. Well done.

My own contribution was to help run one of the display/participation games, as I last did back in 2016, I was surprised to find. Ours was as obscure as they come: Pákozd (1848), the opening skirmish of what was to become the (unsuccessful) Hungarian War of Independence. The reason for our choice was to help announce the imminent publication of the next BBB campaign supplement, "Bloody Big Hungary '48 Battles!", coming soon to all good bookstores.

For a thorough report of the whole show, with lavish photos, see Steve J's "Wargaming Addict" blog, excellent as always. Here's just one token photo of our game. A humble 4'x4' mat with 6mm figures, not aspiring to the same heights of craftsmanship as some of the spectacular 28mm scale works of art alongside it, but rather endeavouring to show what is easily feasible for the average gamer with limited time and space who still wants to fight an entire battle in an evening.

I won't say much about the game itself - the scenario has been reported before in the PS to this post - beyond noting that we ran it to conclusion twice, with novice participants, and at a leisurely pace while interacting with passing punters.

And what a lot of punters passed, or rather, stopped to chat, comment, enquire, admire, and play! Remote gaming is all well and good but for me, at least, wargaming is very much a social activity, and it was incredibly stimulating to meet so many fellow gamers. The day was a blur and I talked myself hoarse. Barely managed to do a quick lap of the other games (such beautiful work on display) and a hasty squint at a couple of the trade stands (sorry I couldn't spend more dosh with you guys!) and down a much-needed pint with my oldest mate. I can't remember everyone's name and never even got to ask in some cases - maybe next time the organisers could give everyone a sticky label to write names on? I therefore won't name individuals here. But I was pleased to meet some luminaries of our hobby (magazine editors, noted authors, rules writers, esteemed bloggers, and the like); old friends from many a game or convention in the past; fellow forum frequenters whose names were very familiar but whom I had not met before in person; fellow enthusiasts for the period, or the scale, or the rules, or just the hobby in general; a nice Hungarian couple who were surprised and delighted to see their nation's struggle represented on the tabletop (Gábor, let me know your website!); and especially all our new friends who were excited enough to join in the game and get a taste of BBB.

All these good people added up to a long full day of almost non-stop nattering, ending up exhausted but euphoric. Well worth it!

In conclusion, then: the eye-candy of gorgeous games is nice; the chance to try new games is nice; the chance to look up close at (and buy) some of the models and figures we've seen on the web is nice; but really, wargames shows are about the interactions of all kinds with fellow gamers. It's the people that make the show and the people that make the hobby. Ladies and gentlemen, it was a pleasure to meet you all last Saturday and I hope to see you again at another show soon!

On which note, you might want to mark the weekend of 1-2 July 2023 in your diaries. Sunday 2 July will be the date of the next Joy of Six in Sheffield, the 6mm convention run by Baccus. With Baccus's blessing and the generous support of the Leeds wargames club, we plan to hold the next BBB Bash Day the day before, Saturday 1 July 2023, in Leeds. We hope this double draw will attract lots of you to Yorkshire for an epic wargames weekend! To see what to expect, reports of previous Bash Days are here.

===

Update 12 October 2022: our Colours game got a nice write-up on p20 of  "The Foreign Correspondent" issue 136 (October 2022). Many thanks to Ralph Weaver. FC is the newsletter of the Continental Wars Society. If you're interested in learning more about CWS and perhaps joining to receive FC, contact: 

Ralph Weaver, 37 Yeading Avenue, Harrow, Middlesex HA2 9RL, UK. ralphcws@hotmail.com 

Or if you are in the US:

Robert Burke, 1919 Mount Conness Way, Antioch CA 94531, USA. burker1@aol.com 


Wednesday, 15 May 2019

Bash Day III was a blast!

The third Bloody Big Battles Bash Day was held in Oxford on Sunday 12 May 2019. Thirty players got together and played morning and afternoon games of the seven participation games on offer.

Upstart rebels confront forces of the Crown at Germantown.
(No, that's not a local rival of The Plough.)
Photo by kind permission of Alan Millicheap.


Let me pay tribute here to all the dedicated and creative gamemasters who laid on such beautiful and enjoyable games. In chronological order by battle:

Bruce McCallum: Edgehill (1642), English Civil War

Haim Ben-Zion: Helsingborg (1710), Great Northern War

Rodge Williams & Alan Millicheap: Germantown (1777), American War of Independence

Dave Whaley: 2nd Battle of Komárom (1849), Hungarian War of Independence

Crispin Matson: Italian War (1859) – trio of Montebello, Palestro and Magenta

Simon Dunsterville: Gettysburg (1863), American Civil War

Anton van Dellen: Colenso (1899), Second Boer War

These gentlemen's efforts included creating custom terrain, designing scenarios, painting up armies specially, and above all, getting up unreasonably early on a Sunday morning to set up to entertain others. Huge thank yous and very well done. (Some photos of a couple of the games here.)


Thank you also to those who helped out with logistical support in various ways, setting up tables, collecting entrance fees, washing up etc, lending troops, having reserve games ready in case of dropouts, and general encouragement and moral support.

Last but not least, thank you to the players. Thank you all for coming to Bash Day and participating in such good spirit.

To those who wanted to be there but couldn't for various reasons: sorry you couldn't make it, we missed you, and hope you can get to the next one.

It was a bonus that we were so efficient this year that almost all the games were done by 4:30 p.m., enabling a very convivial reorg and replen phase in the Plough.


It was a great day and could hardly have gone better. We had a wonderful variety of games (over 250 years of history) and scales (2mm, 6mm, 10mm and 15mm all on display). We had pretty much ideal ratios of players to games, so by and large everyone got two or even three games in and had a fair share of battle, no players sidelined and no GMs sitting forlorn and neglected. People mixed and mingled, made new friends and got new ideas. Above all, we all achieved the #1 victory condition, to have fun.

Therefore, my final thank you is to all those who nudged and chivvied me for the last year or so and finally prompted me to run Bash Day III. As I write this on a tide of caffeine, sleep deprivation and general euphoria, I can say with some confidence that we will want to repeat it and run Bash Day IV in 2020. Comments welcome as to what features to keep, and what to change and improve, etc.

Until then: Bash On!

Chris