This reflection is prompted by last week's Franco-Prussian War game of the battle of Loigny/Poupry (1870). Rather than picking out various aspects of the game to reflect on, this time I've picked out just one to discuss in a little more (slightly rambling and disjointed) depth: the 'pivotal moment'. I'll give a brief summary of the game, then get to my point.
Loigny/Poupry was one of the first major battles of the Republican phase of the war, after the fall of Napoleon III. The French Army of the Loire was therefore a mixture of regular troops (depot battalions or units such as the Foreign Legion, freshly arrived from Africa) and masses of newly-mustered, relatively poorly-trained and -armed gardes mobiles. It faced a German army that was by now battle-hardened and had honed its skirmish tactics. The Loire campaign was directed at breaking the German siege of Paris. This battle saw the Army of the Loire hitting a Bavarian covering force that was then rescued by other German contingents. Consequently it makes for a nice open game where both sides are bringing forces onto the table and have to manoeuvre in their respective efforts to break or hold the line.
Nine captioned photos below the map tell the tale of the game, followed by reflections at the end if you want to jump straight to those.