Normally for our BBB games both sides get a complete briefing so they know all about the enemy forces and victory conditions. But for Khoosh-Ab - as for his last year's excellent Magdala game - Mark kept us in the dark. Not only did we have incomplete information about the enemy. We also had internal rivalries, with each of the players having different personal objectives. Thus I was cast as General Foster Stalker, a competent professional primarily concerned with protecting the baggage train and preserving the army; and I (correctly) regarded my superior, Sir James Outram, as a dangerous hothead who would sacrifice lives unnecessarily in his quest for glory. On the opposing side, the Persian Prince Khanlar Mirza wanted to shepherd us towards the coast without taking too many risks; and was wary of betrayal by his untrustworthy ally / cavalry commander, who was primarily out for loot (and historically did turn coat later in the campaign).
Starting positions and opening moves
The scenario began with some Persian harassment of the British square during the night. This was simulated by volleys of Christmas crackers! Party hats and bad jokes disrupted some wagons and drew one British unit out of position chasing snipers and deceptive bugle calls. Sir James fell off his horse and banged his head. When he recovered, the Persian army was revealed in full array.
Sir James was gung-ho to strike the enemy's left flank. I managed to persuade him to aim for their right, ostensibly on the grounds it was closer, but in fact so I could keep the wagons and us nearer to our escape route to the coast. We soon shook out into line. Our Persian foes were rather less organised and marched in various directions or not at all.
This presented us with an opportunity for a massed attack on one isolated and disrupted Persian regiment on our left. We charged forward, only to discover a hidden wadi or donga, teeming with Persian skirmishers whose galling fire stopped our gallant redcoats in their tracks. A bloody firefight ensued in which Persian artillery also participated. We lost the Highlanders and our left wing was forced to fall back on the wagons.
Meanwhile all had not gone well on our right either. The superior quality of our cavalry was not enough to compensate for the sheer number of Persian horsemen, who overran our cavalry and the supporting horse artillery. A Persian threat was finally developing in the centre as well.
The obvious course of action to me was to circle the wagons by the Bushehr exit, and to draw in my regiments around them, which I did. Meanwhile the obvious course of action to Sir James was to charge the enemy centre, smash aside two Persian regiments which had been softened up by our artillery, and carry the Persian gun position on the hill.
Our force was thus divided in two. I now had the Persian Guards charging at me from one direction, and a huge mob of cavalry approaching from the other. I called the Bashkir brigands' bluff by advancing my sepoys to musket range, whereupon the enemy cavalry fell back to a safe distance. The 64th formed up in depth to meet the Persian Guards' onslaught, and by the tightest of die rolls managed to repulse them. The baggage was saved, and with it the game.
So endeth the battle of Koosh-Ab.
Final scores on the Persian side: Prince Mirza scored 3 for British units destroyed but couldn't quite get close enough to the exit to get credit for driving us off. The Bashkirs had a disappointing day, no loot, only 1 point for casualties inflicted. Persian total 4. Sir James scored a sorry 1 for guns taken, barely worth the high price paid in blood. But I had preserved all 4 wagons, and kept our pursuers at bay, so our British total was 5. God Save the Queen!
[Edit: Mark has now told us "I have one small amendment to the result though
– when I declared an overall British win I forgot to award the El Khani a bonus
point as his Bahktiari cavalry went home very content with their haul of new
sabres, pistols and horse furniture as a result of their unanticipated
destruction of the Poona Horse. The individual positions remain unchanged but
I’m particularly delighted to confirm that the overall result was a draw!!"]
This was a really excellent game and a great way to spend the last club night of the year. We all enjoyed the individual objectives which added extra spice. Short-ranged weaponry and open terrain made this a game of sweeping manoeuvre which is always good fun. Plus we learned a bit more history. The battle involved about 5,000 a side. Apparently the casualties on the day were about 700 Persian to 16 British, so historically the Persians can't have put up that much of a fight and if we were being rigorously historical they should perhaps have been rated a lot more feebly (Ragged Volleys, all Raw as well as Fragile, no Skirmishers?). But it made for an outstanding evening's entertainment. Well done and thank you, Mark!
More photos with detailed captions are in Flickr.
After that competent and professional showing, my running total for the year is now:
Games played to conclusion - 33.
Won - 16.
Drawn - 7.
Lost - 10.